D&D Story: Worst Games I've Run || A Whole Lot of Talking

Hello! This is going to be a series of videos I'm going to be making when I have some time. It's about the worst Dungeons and Dragons games that I've run. This is one main story when I ran a game for a convention and two other smaller stories from me getting assigned modules. Hope you guys enjoy!
End music: "Sunshine Samba" by Chris Haugen




  • AL modules can range from pretty creative and fun to some of the worst adventures I have had the displeasure of running or playing. I just don't get it. Were some of them even play tested? How were they even approved? I get everyone has to start somewhere, but maybe not start by making official modules. Or maybe if creating a cohesive story or writing roleplaying-heavy scenes for a table top game is a bit too challenging (which I totally related to), maybe create a more traditional campaign like a simple dungeon crawler or a combat focused module. I don't care if it's railroaded as long as it's fun to play.

    SeacliffSeacliff14 saatler önce
  • What I want to know is, what did tey tell you when you said no, no no.... noooo....?

    CTMillanCTMillanGün önce
  • Honestly at that point, just pay for the badge. It's not worth it.

    ViveeVivee2 gün önce
  • I'd love to know what these modules actually are, just so i can see the travesty for myself ^-^

    BattleGhulBattleGhul2 gün önce
  • 12:15 That's me, reading SCP stories.

    lord busslord buss3 gün önce
  • 11:07 the funny part is that there's a real type of Bush that does literally the exact same thing

    Sky Wolf USASky Wolf USA5 gün önce
  • Well, improvisation is a skill you sadly just posess. I usually just make up what the player have to do and how I would do it. A friend of mine can't comprehend my way to run things and has to plan everything to the point.

    TenebrosTenebros5 gün önce
  • “I don’t wanna trash the module too much, so I’m gonna fudge some details” in other words, the module is so horrifically bad, describing the actual scene feels like slander.

    Leon BLeon B6 gün önce
  • (Sorry for my English) This video really cheered me up. I was running a horrible free modern Call od Cthulhu scenario few days ago (way more horrible it was the first time I actually was GM in CoC) and I got disappointed and that put me off a lot. So, thank you for sharing your experience! I'd love to be a pro GM in a future~

    Ana_NimousAna_Nimous7 gün önce
  • so you had one module that was given to you by the coordinators that basically made you waste the pcs time with random chatter for a certain amount of time, and another with a bunch of mundane clues that had nothing to do with the module you were running, and was highly un explanatory and also kept the dm/gm in the dark about what was going on. I'm honestly not surprised you didn't enjoy the experience as a gm, those sound like chaos waiting to happen. it's important that the dm at the very least knows what is going on, but it's also important that the pcs have something valid to do so the gm doesn't feel like they are wasting everyone's time and looking unprofessional, it sounds to me like those probably supposed to be good modules to play and run, however, the problem was how they were written. the module writer probably meant for everyone to have fun including the gm but the problem was everything was so vaguely written it was impossible for even the gm to know what was going on or how to run it. these are signs of difficultly writing in a cohesive manner and can be a bit of a problem for people who might be used to other modules. probably a budding young module writer who just had a cool idea and decided to give it a whirl, it happens ^ ^

    Gami The MightyGami The Mighty7 gün önce
  • I’m sorry...was that second module supposed to be run by the players, for themselves? At least I now know that I, apparently, never want to play in an Adventurer’s League game.

    SewingNoodleSewingNoodle7 gün önce
  • 4:45 you can always do a surprise combat encounter in a town, you just need an npc to scream bandits. Bam, the module just became better, and it provides an easy lead in for the next step of the plot.

    Spartan3101200Spartan31012008 gün önce
  • One of the worse dms I've ever heard of

    Ronnie J DioRonnie J Dio9 gün önce
  • Just wanna thank you. Your fun light positive animations inspired me, as I recently started to animate. I’ve been listening to campaigns as I draw, then rewatch some of your videos and other DnD classics from Zee and Dingo when I take breaks.

    Greg Gates JrGreg Gates Jr10 gün önce
  • "The players are really, *really* trying to help me out....* Wow, you were LUCKY with that crew. A lot of players have no patience for a DM who is inexperienced or shows any sign of being ill prepared. They can turn really toxic really fast.

    Surma WolfsoulSurma Wolfsoul10 gün önce
  • What if the Bush was covering a secret entrance to magic tattoo shop??

    Nathan TaylorNathan Taylor11 gün önce
  • How do these modules get to AL? Doesn't AL have QA or something?

    Ken MastersKen Masters12 gün önce
  • this reminds me of legend of zelda 2 .

    couchy rickcouchy rick12 gün önce
  • balsy move i respect it i cant wait love your content bud!

    couchy rickcouchy rick12 gün önce
  • As she's asking puffin "if that wasn't the worst game you ran, what was?" I'm picturing his eyes slowly pivoting off hers to stare into the distance as the low beat of battle drums begins and the sounds of clashing swords, and the screams of the dying start filling his head.

    xr7fanxr7fan12 gün önce
  • Free your mind. Hare Krishna Hare Krishna Krishna Krishna Hare Hare Hare Rāma Hare Rāma Rāma Rāma Hare Hare 😏

    BunnyBunny12 gün önce
  • Honestly, I haven‘t really run any full campaigns as a DM before but for that weird bush in the second story I had an idea of how to incorporate that into the plotline: Maybe the guy was joking about the bush (actually had no idea and just wanted to mess with the players)? Instead the bbeg pissed of a demigod or something that saw the pcs as the best way to bring him down without personally interfering in the natural order. So that demigod (or deity idk) gave them the tattoos to point the party into the right direction and when they found who they were supposed to talk to, the tattoos just went away. Tbh that whole story sounds like a nightmare and I‘m just trying to pull something out of my a** to make sense of it from a GM perspective...

    Cpt Sp3ziCpt Sp3zi13 gün önce
  • Finish a modul in 2 hrs? Ohh god

    Zinka GhostZinka Ghost13 gün önce
  • I don't think I've ever seen a module actively tell you to kill time.

    KayleyAnnaKayleyAnna14 gün önce
  • *laughter* no no no no NO AS A GM i relate to this spiritually

    flamingrubys11flamingrubys1114 gün önce
  • Imagine writing a module for dms to run that gives them no future info. smh.

    dailen caudrondailen caudron14 gün önce
  • How about this, instead of using somebody else's garbage modules or campaigns; Make your own. Problem solved.

    VetraeusVetraeus14 gün önce
  • Anyone want to guess which modules they were?

    Guy HudsonGuy Hudson14 gün önce
  • Or maybe "It's that bush" is simply the module bold faced telling you and your table that it is wasting your time. It just doesn't care. It might as well be mooning you and spanking itself at that point.

    AelliaAellia15 gün önce
  • If you ever wake up after passing out and your friends draw on you, you can go, “Aww sweet, bush tattoo!!!”

    LuckyFoxLuckyFox16 gün önce
  • Puffin is the ultimate PSA on how not to DM/GM.

    usndocjaysin8404usndocjaysin840417 gün önce
  • If it's the module I played the tattoo's were a curse. As you solved each piece of the puzzle that tattoo disappeared. But there was a time frame you had to meet, or the tattoos would kill you.

    MarkMark17 gün önce
  • re, the bush, it's an Ambush! but,, dude,, if these storys are true, then ,, do they write modules by randomly throwing darts at a monsterbook? (presumably missing the book and dart disappears in a bush)

    lordsqueaklordsqueak17 gün önce
  • Just listening to this gives me anxiety. Props for even attempting it!!

    TDS ComposerTDS Composer17 gün önce
  • Wish I could go back in time and replay a weekend at CAL-CON(Calgary gaming convention) about 32 years ago , me and my group became a gang of murder hobo’s and we decided to slaughter everything we met . I remember how it was driving the young DM CRAZY!

    guy calgaryguy calgary18 gün önce
  • Dungeons & Diplomacy

    KC NhamKC Nham18 gün önce
  • D&D got boring after joining "Diplomacy" D&D games

    KC NhamKC Nham18 gün önce
  • I agree it’s really hard to improve I do it with home brew and oh boy it’s fun but it can get messy

    Lognog LoganLognog Logan18 gün önce
  • Most of my parties would have literally slaughtered the first gang on the basis of they are a gang lol

    Chris McPhersonChris McPherson18 gün önce
  • No?

    Lukasz DluzakLukasz Dluzak18 gün önce
  • I cant believe I'm saying this but , this seems like dues ex- bushina

    rougerouge19 gün önce
  • I have these issues with my Dungeons and Disney campaign I’m running. That wall analogy is perfect! I need to work harder on having a better skeleton for the story...

    Dr CowbellDr Cowbell19 gün önce
  • Just playing through Lost Mines of Phandelver, I feel like I could appreciate a bit more talking and exposition, but at least SOMETHING happens in that thing. We just stormed literal castle full of baddies last night. Murder hobos have it good.

    Weendigo172Weendigo17220 gün önce
  • That module sounds like trash. Should have just trashed the plan, added info and some character relevant skill challenges, have the bandits attack the party once they've stuck their noses into the towns business. Plant some info on the bandits leading them to their hideout, routine stuff, I know, but 100x better than random info dumps and red herrings on the railroad.

    ArgonautArgonaut20 gün önce
  • @Puffin Forrest, can you make those true/false dice for your merch store? I would love to own some!

    Tom CrowellTom Crowell20 gün önce
  • How much are the details fudged exactly

    Dragonic NovaLordDragonic NovaLord20 gün önce
  • when J.J Abrams wrights a table top game....

    Fuzzy ImagesFuzzy Images20 gün önce
  • Where was that improv lesson when the first campaign i ever dm'd was 100% improv? a halfling got blasted off a tower because of you!

    Abnormal GamingAbnormal Gaming20 gün önce
  • where can you view rating for AL Modules?

    EdwardEdward20 gün önce
  • So what I am hearing is AL is about as good at making single session campaigns as an amateur DM but when it comes to more long drawn out campaigns that where AL and by extension, you shine

    James ChapmanJames Chapman20 gün önce
  • That's just awful writing... like "backstory of every tree branch" awful... I'd rather take the important points of the story, and build it up to a climactic final battle.

    RecaruRecaru21 gün önce
  • I keep hearing you say, "I can't," but you're the f'n DM, you can do whatever the hell you want

    KayfabeTacticsKayfabeTactics21 gün önce
    • He can't, its AL As in, he isn't supposed to change anything that would have any real consequences.

      Silent PeetSilent Peet17 gün önce
  • I am in tears rn 😶😂

    Palad PogfoxPalad Pogfox21 gün önce
    • Seriously funny, but this humor is not very commonplace, thanks poster

      Palad PogfoxPalad Pogfox21 gün önce
  • Ya I mean not everyone is a story teller, but wow those modules where poorly thought up.

    IloveJell0IloveJell021 gün önce
  • Try the Red Dwarf module of D&D, it had me make the most in depth character I ever have.

    Gage AllenGage Allen21 gün önce
  • Where are these massively confused modules? those are official ones? D:

    Sr. OdriguezSr. Odriguez21 gün önce
  • 8:28 I was given a Shadowrun module like this to run at a con. I managed to badger a company rep until they gave me enough clues and background to actually make it runnable. I ended up having to introduce a new scene at a new location from some splat book that wasn't even mentioned in the module at all, which the company rep gave me, in order to make the plot coherent. I don't know why, but I feel like whodunit modules in non-mystery game systems are universally bad. Oh, and spoiler: the murderer is required to get away at the end of the module, so they can appear in the next module.

    Russell MorriseyRussell Morrisey21 gün önce
  • Tattoos, see tv show Blindspot.

    Marc RedgateMarc Redgate21 gün önce
  • Damn. That must feel like shit. At least games that become a clusterfuck of mess-ups can be laughed at, but things like that just eats up time and makes it boring as hell. I’m glad that the players were trying to help you out, but in cases like that, the writers just completely misstepped what modules are supposed to be.

    Sam FriedmannSam Friedmann21 gün önce
  • I love that you are going back to something similar to what you had been doing in the past. I think you had it right with the short form pieces that were animated more intensively as opposed to the long form campaigns which were animated minimally. FIREBALL!

    Rosy JaneRosy Jane21 gün önce
  • The whole "this character is only there because it was important/mentioned in another module" is the risk you run with modules. I like when the module very clearly states that the extra-modular character is just a nod and no one important but eh, sadly, it's rarely the case. A lot of module writers feel like they are creating this BiG TaPeSTrY when they bring back some characters or locations across several modules but in reality, as a lot of their modules are meant to be played separately, they're kinda very meh, esp. in conventions and the likes.

    MrLuchenkovMrLuchenkov21 gün önce
  • "So the game is a mystery... Fine." Hands back the module.

    Mr GuppysMr Guppys22 gün önce
  • Nope.

    CrimsonCrimson22 gün önce
  • I realise it must be hard to find modules for conventions, so you don't run same thing again and again. Still if the module is just straight out terrible, is there even a point of putting it in? I don't think so.

    Tomato WarfareTomato Warfare22 gün önce
  • Not gonna pretend to be some amazing writer in fact I am average at best, but holy hell... Only "module" I wrote was essentially the party are already renowned and upon returning to their hold it becomes the unfortunate target of the tarrasque. Odds of party success in the fight? Not likely but the gods have decided they've had enough of this beast and snap the party back in time, setting them on the quest to once and for all vanquish the beast. I wrote in all the key encounters that would challenge the groups morals and shape what kind of party they are, with multiple directions each can go and in the end it will change based on the party choices were you considerate/responsible ECT or were you a douche. Say the party gives in to greed and sells out a peaceful orc village to the elf dominion, but later saves the villagers upon payment they're still going more renegade than paragon.

    Vladimier BronenVladimier Bronen22 gün önce
  • Sounds like you were running CCC modules. The best AL con schedules are the tightly curated ones where the DMs get a feel for what people want to play. Like an entire CCC series will be run so you can a) get the whole story and b) actually use those damn story awards CCCs hand out like candy. I once had an unused story award through two whole tiers before I played a module I could use it in! Seriously though, at local cons you should be able to pick your own modules and at major cons you should only be running thoroughly vetted modules. Tbh a bigger problem is AL DMs running their pet modules, regardless of whether its suitable for a con or not. For example, Mayhem In The Earthspur Mines and Shackles of Blood are both great modules and are often on con schedules but they run long and no two games are alike. Let's not even talk about the handful of very old 8 hour modules. These days they only get run for locals and only by request.

    Reap The WhirlwindReap The Whirlwind22 gün önce
  • Liked this video enough to resubscribe after quite a while. Looking forward to more!

    Axel DornellesAxel Dornelles22 gün önce
  • I just ran across one video a few days ago on my youtube feed after running down all my usuals, watched, one, and then another... and 3 days later I want more... WHAT HAVE YOU DONE TO ME?!

    The Brony ShowThe Brony Show22 gün önce
  • 2 hour module? I've been playing the same module, the same campaign, for over a year now.

    tre14321tre1432122 gün önce
  • Plot lines that make no sense, random stuff there just to take you to the next scene and pointless filler that recalls previous stories to force a false sense of continuity. If you had not noticed, this is the new (low) standard in American fantasy adventure cinema. Despite being devoid of substance, it gets into people’s brains and pretty soon everyone start unconsciously copping it. And people still say America is still the land of innovation.

    Ezekiel Carpenter-HylandEzekiel Carpenter-Hyland22 gün önce
D&D Story: Worst Games I've Run  || A Whole Lot of Talking